1 00:00:03,820 --> 00:00:07,420 Now I have all the necessary information for my project, 2 00:00:07,620 --> 00:00:08,760 and along with it, 3 00:00:08,800 --> 00:00:12,020 a visual archive that can help me in the creative process. 4 00:00:12,980 --> 00:00:13,840 With these references, 5 00:00:14,160 --> 00:00:18,100 I began to formulate ideas that would communicate the information, 6 00:00:18,560 --> 00:00:21,000 ideas, and brand attributes. 7 00:00:23,440 --> 00:00:25,220 Now I like to begin with written words instead of jumping straight to sketching. 8 00:00:27,680 --> 00:00:33,020 These are the words that I came up with to describe the idea of storytelling. 9 00:00:34,240 --> 00:00:34,480 Universal, 10 00:00:34,880 --> 00:00:40,080 struggle, personal, mythic, historic, comedy, and drama. 11 00:00:41,620 --> 00:00:44,260 Now I do this because over the years, 12 00:00:44,480 --> 00:00:47,440 I found if I start sketching visuals right away, 13 00:00:48,180 --> 00:00:48,620 I'm distracted. 14 00:00:49,240 --> 00:00:54,660 I begin to focus more on the look and style of something rather than the core concepts. 15 00:00:55,080 --> 00:00:56,700 This can come later, 16 00:00:56,880 --> 00:01:00,520 so I'm going to go back to just the written word at this point. 17 00:01:02,720 --> 00:01:03,820 Taking the idea of storytelling, 18 00:01:04,200 --> 00:01:07,904 I wrote down a set of symbols that might refer to the subject. 19 00:01:08,220 --> 00:01:10,220 What are the symbols for storytelling? 20 00:01:10,640 --> 00:01:13,940 Could it be a campfire where people tell ghost stories, 21 00:01:14,200 --> 00:01:16,820 books, an author at his typewriter, 22 00:01:17,000 --> 00:01:18,360 a pencil and a notepad? 23 00:01:19,240 --> 00:01:20,720 Feel free to just keep going. 24 00:01:21,888 --> 00:01:22,620 Don't edit yourself. 25 00:01:22,760 --> 00:01:24,600 Some ideas will be just plain stupid, 26 00:01:24,780 --> 00:01:25,980 and some might be great. 27 00:01:26,780 --> 00:01:30,100 I also thought about the idea of a journey, 28 00:01:30,240 --> 00:01:33,100 since journeys are typically part of any story. 29 00:01:33,840 --> 00:01:34,780 And along with that, 30 00:01:34,880 --> 00:01:35,900 what are those symbols? 31 00:01:36,096 --> 00:01:36,860 Road signs, 32 00:01:37,200 --> 00:01:39,328 a sailing ship, shoes, and 33 00:01:41,344 --> 00:01:43,780 maybe a library as a reference to storytelling. 34 00:01:44,180 --> 00:01:48,960 What are the easy-to-understand symbols I can use to convey an idea? 35 00:01:49,240 --> 00:01:49,340 And 36 00:01:49,880 --> 00:01:51,420 I don't stay away from cliches. 37 00:01:51,420 --> 00:01:52,520 I'm fine with them. 38 00:01:52,600 --> 00:01:54,016 They tell the idea quickly. 39 00:01:54,500 --> 00:01:54,656 Finally, 40 00:01:57,160 --> 00:02:02,620 I landed on the concepts of myths and stories that are common to most of us, 41 00:02:02,660 --> 00:02:07,610 and I made a long list of the different possible stories that we might all understand. 42 00:02:08,160 --> 00:02:08,260 I 43 00:02:09,240 --> 00:02:12,032 did a quick work session with people in my office to 44 00:02:12,608 --> 00:02:16,260 determine which stories still resonated and which ones didn't. 45 00:02:16,400 --> 00:02:16,544 It 46 00:02:17,248 --> 00:02:18,160 wasn't a big analysis. 47 00:02:18,220 --> 00:02:21,740 It was more about knowing the story and how it feels. 48 00:02:23,168 --> 00:02:25,700 Fairly quickly, several stories came to the top. 49 00:02:25,880 --> 00:02:25,980 Now, 50 00:02:26,540 --> 00:02:30,040 I decided to stay away from the modern film and television options, 51 00:02:30,160 --> 00:02:34,300 as they might be misunderstood as part of the actual festival. 52 00:02:34,720 --> 00:02:34,820 So, 53 00:02:36,000 --> 00:02:38,860 no Star Wars with Luke Skywalker and Darth Vader, 54 00:02:38,920 --> 00:02:40,520 or Battlestar Galactica. 55 00:02:40,704 --> 00:02:40,896 Some 56 00:02:42,240 --> 00:02:43,120 didn't make the cut, 57 00:02:43,160 --> 00:02:46,220 like the myth of Prometheus or Don Quixote, 58 00:02:46,260 --> 00:02:48,180 since fewer people knew them. 59 00:02:48,340 --> 00:02:51,260 That's sad, whatever happened to literary education. 60 00:02:53,330 --> 00:02:55,320 In addition to the sketches, 61 00:02:55,540 --> 00:03:02,560 I drafted the narrative process as a diagram to better understand how the viewer responds to a story. 62 00:03:02,880 --> 00:03:03,168 Who, 63 00:03:04,420 --> 00:03:10,760 when, and how did a story evolve and change based on the style or where it was seen? 64 00:03:12,320 --> 00:03:14,900 Once I'd explored all of the written concepts, 65 00:03:15,240 --> 00:03:18,480 I moved on to sketching and creating a visual 66 00:03:18,480 --> 00:03:20,140 representation of the ideas. 67 00:03:20,400 --> 00:03:20,608 Now, 68 00:03:21,120 --> 00:03:24,480 at this point, I can start considering layout and composition. 69 00:03:24,760 --> 00:03:25,152 I 70 00:03:27,300 --> 00:03:30,660 made a list of the top 10 myths that I liked, 71 00:03:30,720 --> 00:03:32,220 and I started sketching. 72 00:03:32,880 --> 00:03:32,980 Now, 73 00:03:34,304 --> 00:03:36,840 don't worry about your sketches not being perfect. 74 00:03:37,180 --> 00:03:37,760 Move fast. 75 00:03:38,080 --> 00:03:38,400 My 76 00:03:39,008 --> 00:03:42,500 sketches are so bad that I can't tell what they are later, 77 00:03:42,660 --> 00:03:45,320 so I write down what each is to help me. 78 00:03:46,000 --> 00:03:50,740 I needed to determine how could I tell the story of William Tell, 79 00:03:50,980 --> 00:03:52,680 or David and Goliath, 80 00:03:52,820 --> 00:03:54,540 in one image with symbols. 81 00:03:54,860 --> 00:03:55,104 What 82 00:03:55,872 --> 00:03:59,600 elements had to be included for the story to be understandable? 83 00:04:00,060 --> 00:04:00,320 How 84 00:04:00,960 --> 00:04:02,860 far could I simplify the image? 85 00:04:02,880 --> 00:04:03,584 The 86 00:04:05,312 --> 00:04:09,320 apple, arrow, and a hat were at the center of the William Tell myth. 87 00:04:09,780 --> 00:04:09,880 All 88 00:04:10,400 --> 00:04:14,320 the other elements of the story led to this one iconic moment. 89 00:04:14,620 --> 00:04:14,912 The 90 00:04:15,968 --> 00:04:19,960 pivotal moment when David slays Goliath identifies the story. 91 00:04:20,380 --> 00:04:20,512 I 92 00:04:21,080 --> 00:04:28,020 also needed here to include a big scale change between the two for it to be clear that this is what the story was about. 93 00:04:28,360 --> 00:04:28,608 I 94 00:04:29,500 --> 00:04:30,740 tried other ideas also. 95 00:04:30,860 --> 00:04:32,302 Would prehistoric 96 00:04:32,880 --> 00:04:37,940 cave art, our earliest stories, work when incorporating a film reel into the hunt? 97 00:04:38,140 --> 00:04:40,020 In this instance, no. 98 00:04:40,240 --> 00:04:42,400 It read as Attack of the Wheels. 99 00:04:42,840 --> 00:04:43,008 One 100 00:04:45,152 --> 00:04:48,800 element I knew I wanted was the sense of delight and discovery. 101 00:04:49,200 --> 00:04:51,960 That meant not giving away the answer too fast, 102 00:04:52,180 --> 00:04:55,400 making the viewer do some work to determine the message. 103 00:04:55,580 --> 00:04:57,300 They remember it better that way. 104 00:04:57,600 --> 00:04:57,792 Of 105 00:04:59,240 --> 00:05:01,840 course, I could tell a story with a sequence of images, 106 00:05:01,980 --> 00:05:02,860 like a film reel, 107 00:05:02,880 --> 00:05:04,260 film strip, or comic book. 108 00:05:04,600 --> 00:05:04,896 But 109 00:05:05,880 --> 00:05:09,740 what was the most important element that identified that story? 110 00:05:10,120 --> 00:05:10,400 Here, 111 00:05:10,976 --> 00:05:13,220 zombies from The Night of the Living Dead. 112 00:05:13,680 --> 00:05:13,856 For 113 00:05:15,860 --> 00:05:16,860 the first presentation, 114 00:05:17,200 --> 00:05:20,440 I kept all the ideas in rough sketch form. 115 00:05:20,700 --> 00:05:23,040 I also used color sparingly, so 116 00:05:23,620 --> 00:05:25,248 nobody would be distracted by it. 117 00:05:25,780 --> 00:05:25,880 The 118 00:05:26,720 --> 00:05:30,320 best ideas can be killed because someone didn't like the sketch color. 119 00:05:30,540 --> 00:05:32,540 I want the client to imagine the 120 00:05:32,880 --> 00:05:34,800 finished product at this point in their head. 121 00:05:35,080 --> 00:05:38,180 A super tight comp might look great, 122 00:05:38,380 --> 00:05:44,580 but the concept starts to become less important when people fixate on all the tiny details. 123 00:05:45,160 --> 00:05:45,504 Fortunately, 124 00:05:47,380 --> 00:05:48,320 all went well. 125 00:05:48,600 --> 00:05:48,832 Robert 126 00:05:49,780 --> 00:05:51,740 Radford loved the idea and we were ready to go. 127 00:05:51,960 --> 00:05:52,256 The 128 00:05:52,800 --> 00:05:57,540 concept was approved and now I could make it more real and I could focus on the color palette.